Paul Virilio anticipated this years ago. New technology always offers new means of cultural control:
On July 4, 2002, the US Army released its first video game, "America's Army." Entirely funded by US taxpayers, the game is ditributed for free over the internet and is given away at Army recruiting stations and events. In just a couple of years, the game has proven to be quite popular. The Army claims that there are roughly four million registered users playing the game, making it one of the top video games in the world.
catholicworker: Hegemony's Joystick, by Matt Vogel